Prerequisite to learn before pointer

Prerequisite to learn before pointer

Prerequisite Topics and Concepts to Learn Pointers in C

Before diving into pointers, it is essential to have a solid understanding of the following concepts:


1. Variables and Memory

Key Points:

  • A variable is a named location in memory used to store data.

  • Variables have:

    • Name: Identifier used in the program.

    • Type: Specifies the kind of data stored (e.g., int, float).

    • Value: The actual data stored in the memory.

    • Address: The location of the variable in memory (retrieved using & in C).

Example:

#include <stdio.h>

int main() {
    int x = 10;  // Declare an integer variable
    printf("Value: %d\n", x);      // Prints the value of x
    printf("Address: %p\n", &x);   // Prints the memory address of x
    return 0;
}

2. Data Types in C

Key Points:

  • Understand different data types and their sizes in memory.

  • Common data types:

    • int: Integer values.

    • float: Floating-point values.

    • char: Single characters.

    • double: Double-precision floating-point values.

Example:

#include <stdio.h>

int main() {
    int a = 5;
    float b = 3.14;
    char c = 'A';
    printf("Size of int: %zu bytes\n", sizeof(a));
    printf("Size of float: %zu bytes\n", sizeof(b));
    printf("Size of char: %zu bytes\n", sizeof(c));
    return 0;
}

3. Memory Layout of a Program

Key Points:

  • Learn about the four memory regions:

    1. Code Segment: Stores the compiled code of the program.

    2. Stack: Stores local variables and function call data.

    3. Heap: Stores dynamically allocated memory.

    4. Global/Static Segment: Stores global and static variables.


4. Arrays

Key Points:

  • Arrays are a collection of elements stored in contiguous memory locations.

  • Each element can be accessed using its index.

  • The name of the array represents the base address of the array.

Example:

#include <stdio.h>

int main() {
    int arr[3] = {10, 20, 30};
    printf("First element: %d\n", arr[0]);
    printf("Base address of array: %p\n", arr);
    return 0;
}

5. Functions

Key Points:

  • Functions allow modular programming by dividing code into reusable blocks.

  • Understand pass by value (copying value to the function) and pass by reference (modifying the original variable using pointers).

Example (Pass by Value):

void changeValue(int x) {
    x = 20;  // Modifies local copy, not the original variable
}

int main() {
    int a = 10;
    changeValue(a);
    printf("Value of a: %d\n", a);  // Prints 10
    return 0;
}